Click the play button located in the Unreal Engine editor to start the scene. Live link should connect automatically and the mannequin should start tracking to the VR player!
📝This tutorial used only one PC and the 127.0.0.1 loopback address. When using seperate PCs over a network be sure firewall settings allow the connections on the live link port (eg. port 10000) or the connection may not succeed or may produce errors in the output log.
Live-Playback also supported!
Sync mocap from saved recordings.
Live-Playback - Artists can record multiple motion capture sequences in VR and Reload recordings while live synced in UE.
I hope you found this tutorial helpful.
And I hope you enjoy using the live link plugin!
Additional Tutorial: Metahuman Blueprint setup tutorial.