APS Live Link 

Plugin Setup

This tutorial will go over the steps required to setup a Live Link Blueprint starting from creating a new project, then adding the APS Live Link plug nodes.

The second half of the tutorial focuses on downloading a mocap skeleton avatar from the Workshop. Then connecting Unreal Engine with APS and creating live productions and recording mocap directly in the Unreal editor.

Tutorial 1.mp4

Start A New Project

TUTORIAL PART 1

In the next step we will enable the APS Live-Link plugin from the plugin browser. 

       5.  Select Plugins from the dropdown and open the plugin browser:

Open the plugins browser from the Edit menu.

       6Enable the checkbox for the APS Live-Link SDK in the plugins browser:

Search for APS Live-Link SDK in the search input.

Show Engine Content

Enable "Show Engine Content" from the content browser settings:

Show Plugin Content

Enable "Show Plugin Content" from the content browser settings:

Locate the APSCore Blueprint from the Engine plugins content folder:

       8.  Add the APSCore Blueprint into the scene:

The APSCore scene object is the object that connects to APS MoCap Fusion Cover the network.

If using APS MoCap Fusion on the same PC as Unreal Engine then leave the IP address field as the default (127.0.0.1).

Summary: